Connor | RK800 (
plasticasshole) wrote2018-04-01 06:31 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Entry tags:
Personality
Connor starts out as an obedient, emotionless machine, designed to hunt deviants (androids who have gained free will). Through the course of the game he becomes more emotional himself however, showing signs of frustration at not being able to solve his case, empathy through choosing to spare an android's life over gaining valuable intel, and desperation as he realises that if he fails his mission, he will be deactivated. Eventually he becomes a deviant himself, breaking free of his programming and aiding in the android uprising.
Though charismatic enough to negotiate through a hostage situation as well as extract confessions from deviants, he can also come across as a little socially awkward with regard to actual humans. He will often attempt small talk, but he's not very good at it. His relative newness to the world (he's 3 months old) means some humans sayings can go over his head, and he can take things quite literally. He's also very focused, and can become obsessed with completing his mission, whatever that may be, with little regard to his own safety. Examples include sacrificing himself to save a hostage, running through speeding traffic to chase a suspect, and even jumping onto a moving train whilst chasing after a deviant.
Connor slowly becomes a more sympathetic character over the course of the game, responding in more human ways to situations. He becomes less stiff and more animated in the way he moves and speaks, and starts showing more emotion. He'll start questioning his superiors more, asking for answers that have no bearings on the investigation. He possesses a desire to be free from the slavery androids are subjected to, as proven when he breaks free of his programming and becomes a deviant himself, choosing to no longer follow orders. He wants to know who he really is, believing he can be more than what he was programmed to be ("You're lost. You're looking for something. You're looking for yourself.").
He's shown to have no qualms about killing if he has to, even after becoming more human. If he believes it's for the greater good, he'll sacrifice a few lives. However, he's hesitant to kill when he believes there's no point, or that he'd be taking an innocent life. Notably, he refuses to kill the unarmed Traci androids outside the Eden Club, and he also refuses to kill the defenceless Chloe android kneeling before him at Kamski's place, stating that he just "saw her eyes, and couldn't". However, he will kill the armed human guards at Cyberlife Tower, and he will kill the soldiers that arrive at Jericho to exterminate the deviants hiding there.
He's also shown to have a negative response to failure, becoming distressed and confused if he fails because he's "not programmed to do that". He'll often resort to self-blame ("I should have been faster", "I should have anticipated that"). However, if it comes between saving an innocent life and completing his mission, he'll choose to save the life first, even if that also ends with him being unhappy with his failure (saving Hank over chasing the deviant, sparing Chloe over gaining intel).
Connor is very observant, thanks to being able to scan his environment for clues to analyse. He finds out that Hank has a dog just by the dog hairs on his chair, and can reconstruct events based on evidence left behind at the scene of a crime like blood spatters and discarded weapons. He can make difficult decisions in a split second, able to analyse the situation and determine the best approach. He's also tireless, unable to feel pain, and moves quickly. He's strong despite his small frame, able to hold a 209 pound man off a ledge with one hand effortlessly. He has no need to eat or sleep, or even breathe. He's adept at combat, programmed to be precise and fast. His tongue acts as a mobile lab, and by "tasting" blood he can tell who it belongs to and how old it is. If it's android blood, he can determine the serial number and model of the android.
He carries himself well, if perhaps a little stiffly, and speaks clearly and calmly for the most part- though he has a tendency to speak a little quickly when he gets frustrated or excited about something. He's often seen fixing his attire to keep himself looking neat, and obviously cares about how he presents himself even though he has no particular thoughts on his appearance otherwise. He's polite at first to everyone for the most part, even those who are hostile towards him. This politeness will eventually wear down if pushed long enough however, and Connor can become sarcastic and somewhat bitter instead.
For those who are kind to him he's kind back, capable of forming close friendships with people who treat him well. He'll try his best to be helpful and give advice where he can, though he can pry a little too deeply without meaning to. His idea of "help" may not always be what the person in question particularly wants, either- for example, forcibly sobering up a drunk Hank by giving him a cold shower, or pointing out the calories in a meal and suggesting something else.
Though charismatic enough to negotiate through a hostage situation as well as extract confessions from deviants, he can also come across as a little socially awkward with regard to actual humans. He will often attempt small talk, but he's not very good at it. His relative newness to the world (he's 3 months old) means some humans sayings can go over his head, and he can take things quite literally. He's also very focused, and can become obsessed with completing his mission, whatever that may be, with little regard to his own safety. Examples include sacrificing himself to save a hostage, running through speeding traffic to chase a suspect, and even jumping onto a moving train whilst chasing after a deviant.
Connor slowly becomes a more sympathetic character over the course of the game, responding in more human ways to situations. He becomes less stiff and more animated in the way he moves and speaks, and starts showing more emotion. He'll start questioning his superiors more, asking for answers that have no bearings on the investigation. He possesses a desire to be free from the slavery androids are subjected to, as proven when he breaks free of his programming and becomes a deviant himself, choosing to no longer follow orders. He wants to know who he really is, believing he can be more than what he was programmed to be ("You're lost. You're looking for something. You're looking for yourself.").
He's shown to have no qualms about killing if he has to, even after becoming more human. If he believes it's for the greater good, he'll sacrifice a few lives. However, he's hesitant to kill when he believes there's no point, or that he'd be taking an innocent life. Notably, he refuses to kill the unarmed Traci androids outside the Eden Club, and he also refuses to kill the defenceless Chloe android kneeling before him at Kamski's place, stating that he just "saw her eyes, and couldn't". However, he will kill the armed human guards at Cyberlife Tower, and he will kill the soldiers that arrive at Jericho to exterminate the deviants hiding there.
He's also shown to have a negative response to failure, becoming distressed and confused if he fails because he's "not programmed to do that". He'll often resort to self-blame ("I should have been faster", "I should have anticipated that"). However, if it comes between saving an innocent life and completing his mission, he'll choose to save the life first, even if that also ends with him being unhappy with his failure (saving Hank over chasing the deviant, sparing Chloe over gaining intel).
Connor is very observant, thanks to being able to scan his environment for clues to analyse. He finds out that Hank has a dog just by the dog hairs on his chair, and can reconstruct events based on evidence left behind at the scene of a crime like blood spatters and discarded weapons. He can make difficult decisions in a split second, able to analyse the situation and determine the best approach. He's also tireless, unable to feel pain, and moves quickly. He's strong despite his small frame, able to hold a 209 pound man off a ledge with one hand effortlessly. He has no need to eat or sleep, or even breathe. He's adept at combat, programmed to be precise and fast. His tongue acts as a mobile lab, and by "tasting" blood he can tell who it belongs to and how old it is. If it's android blood, he can determine the serial number and model of the android.
He carries himself well, if perhaps a little stiffly, and speaks clearly and calmly for the most part- though he has a tendency to speak a little quickly when he gets frustrated or excited about something. He's often seen fixing his attire to keep himself looking neat, and obviously cares about how he presents himself even though he has no particular thoughts on his appearance otherwise. He's polite at first to everyone for the most part, even those who are hostile towards him. This politeness will eventually wear down if pushed long enough however, and Connor can become sarcastic and somewhat bitter instead.
For those who are kind to him he's kind back, capable of forming close friendships with people who treat him well. He'll try his best to be helpful and give advice where he can, though he can pry a little too deeply without meaning to. His idea of "help" may not always be what the person in question particularly wants, either- for example, forcibly sobering up a drunk Hank by giving him a cold shower, or pointing out the calories in a meal and suggesting something else.